Frequently Asked Questions
What does 'VCC' mean?
VRChat Creator Companion. It's the official tool for creating and updating Unity projects for VRChat. Read more about the Creator Companion on our glossary page.
Where are backups stored?
When you click "Make Backup" in the VCC, a .zip
file of your project will be saved in %LocalAppData%/VRChatCreatorCompanion/Project Backups
. You can change this location in Settings, under the General tab - scroll down and look for "Backups".
How do I restore a backup?
Extract the backup .zip
file from %LocalAppData%/VRChatCreatorCompanion/Project Backups
anywhere on your PC, e.g. Documents
. Click "Add existing" project in the VCC to add your backup project.
Why is my project missing packages? Or why can't I create a backup?
The most common cause we've seen for this is that the path to your project is longer than Windows can handle.
- Try creating your project at a path with fewer overall characters, like
C:\Projects\My Project
rather thanC:\Users\Username\Documents\Projects\VRChat\NewStuff\2022\My very very very very very very very very very very very very very very very very very long project
- Alternatively, enable Win32 long paths in your Windows settings. (This setting is disabled by default in Windows and may lead to issues in older software.)
What are the benefits of the Creator Companion?
The Creator Companion makes VRChat world or avatar creation more accessible and faster. It can automatically install the Unity Editor and Hub, download the VRChat SDKs and create and update your projects. Starting in 2023, new VRChat SDK updates will only be available through the Creator Companion. If you'd like to use VRChat's newest SDK features in new or existing projects, use the VCC.
Where did my scene go? Why is it blank?
After migration, Unity may show you a blank scene (with a Main Camera
and Directional Light
). Your scene is probably still there - Browse your /Assets/
folder to find it.
Some folders are not copied during migration. If your scene was previously saved as the SampleScene or the UdonExampleScene, you must first save it to your /Assets/
folder before migration. Read about Migrating Projects to learn more.
Should I import legacy SDK packages VRCSDK3[...].unitypackage
with the Creator Companion?
No. VRChat SDK packages are managed by the VCC. Importing VRChat's Legacy SDK into a VCC project may break it. Read our Getting Started page to learn more about how the VCC imports the VRChat SDK.
For users who prefer the Legacy style of setting up the SDK, we provide VRChat-Worlds-SDK-[...].unitypackage
files on our websites. These files can only be used for new projects and are fully compatible with the Creator Companion.
Can I still use .unitypackage
files for custom assets?
Yes. The VCC changes how the VRChat SDK is imported, but .unitypackage
legacy packages can still be distributed and imported as before. Keep in mind that old legacy packages may not work in newer versions of the SDK.
If you create assets for other users, make sure to test them with these new SDKs to discover and fix any compatibility issues. You may need to create new versions of your assets if you're referencing VRChat's built-in assets, or if your Udon programs use older versions of UdonSharp.
The VCC also allows you to distribute packages using the new VPM format, making it even easier for your users to install and update your custom content. Read the Packages page to learn more.
What do I do if Webview2 is not installed correctly?
The Creator Companion uses Webview2 to render its user interface. When you launch the Creator Companion, it will attempt to install it automatically.
If you previously removed Microsoft Edge from your system, the Creator Companion may fail to launch correctly. WebView2 is usually installed alongside Microsoft Edge.
This can usually be fixed by properly reinstalling Webview2. If Microsoft Edge runs correctly, then the Creator Companion should work correctly, too.
Download links
- Webview2: https://developer.microsoft.com/en-us/microsoft-edge/webview2
- Microsoft Edge: https://www.microsoft.com/en-us/edge
I just installed Unity Hub and Unity. Why is Unity not launching?
If you've installed Unity Hub but never launched it, your license may not have been activated. Unity cannot run without a valid license. It may try to launch, but silently fail.
Click here to learn how to activate your Personal license. (It's free!)
If Unity is still failing to launch, you may want to view Unity's or Unity Hub's log files to find more information. Here's how.
Where do I find the Creator Companion's log files?
The Creator Companion's logs can be found in:
- In the 'Logs' tab
- In the 'Settings' tab -> Files and Folders -> Logs
- In the folder
C:\Users\[Your Name]\AppData\Local\VRChatCreatorCompanion\Logs
Every time to start the Creator Companion, it will create a log file like this:
20230307T025652-log.txt
(Year, month, day, hours, minutes, seconds)
How can I change where the Creator Companion will be installed?
You can use the command line to run the Installer with the /DIR
argument to set its location if needed. For example, if I wanted to install the 2.1.3 version to my "F" drive, I could run the following command from the folder where the Setup file is located:
VRChat_CreatorCompanion_Setup_2.1.3.exe /DIR = "F:/CreatorCompanion"
What do I do if my settings file is invalid?
If your settings file is corrupted (either through manual editing or through a bug), the Creator Companion may not launch correctly. You may see an error message, the Creator Companion may fail to launch, or you may be unable to use the Creator Companion properly. When this happens, try resetting your settings file by following the steps below.
You can find the settings file at %LocalAppData%\VRChatCreatorCompanion\settings.json
or at C:\Users\You\AppData\Local\VRChatCreatorCompanion\settings.json
.
To fix it, you may need to delete your settings.json
file.
- Close the VCC.
- Open the folder
%LocalAppData%\VRChatCreatorCompanion\
- For example:
C:\Users\Username\AppData\Local\VRChatCreatorCompanion\
- For example:
- Delete
settings.json
. - Open the VCC.
- This should automatically recreate
settings.json
. - Your preferences and project list will be reset.
- This should automatically recreate
If your settings file was corrupted, please submit a bug report and send us your settings.json
.
How to add more packages to the Creator Companion?
Beyond the packages provided by VRChat and the Curated creators - you can add your own packages to the Creator Companion.
You can do so in two ways:
- Add local packages that already exist on your computer. You can do so in the User Packages section of the Packages tab on the Settings page.
- Add community packages by installing a Community Repository. To add new repositories to the Creator Companion take a look at this guide.
Where can I ask more questions?
Make sure to read the VCC documentation to learn more about the Creator Companion.
Please submit bug reports and feature requests to our GitHub issue tracker. If you'd like to talk to other creators about the VCC, head to the official VRChat Discord server.